Ghost merchant
Visits on day 3 and every third day after. Everything is paid in gold, priced from that day's tribute quota, and each extra unit of the same offer costs three times the last.
Cracked Dragon ScaleConsumablePrevent a Break on the next strike. Consumed regardless of the result.Day 3
Regret ClockworkConsumableUndo the last strike before leaving the anvil, even if the sword broke.Day 3
Red ChalkConsumableDouble Great tickets for the next strike.Day 6
Powder PouchConsumableOn the next normal strike, Success and Great become Great; all other results become Break.Day 6
Cold Star ShardConsumable+3 Frenzy charge. Cannot be used during Frenzy.Day 6
Incense of OblivionInstant effectOn purchase, lower dragon anger by 1 stage. Once per run.Day 9
Ghost Delivery NoteInstant effectOn purchase, add 2 basic swords to the next supply.Day 6 What each visit brings
Always the first offer, at +0, for 40% of the day's quota (at least 700 G). The merchant brings 2 on its first visit, 3 on the second and third, 4 up to the seventh and 5 after that, plus 2 with Silver Supply Writ.
A World Tree, Fishblade or Funerary blade with equal odds, worth twice a delivered sword. It arrives at +0 before day 9, +2 on days 9 to 14 and +4 from day 15, and costs 1.75 times 65% of the quota (at least 1,100 G), raised again for the +2 and +4 blades.
They fill the other slots: 4 offers in all before day 6, 5 up to day 14, 6 from day 15, 2 more with Wandering Ghost's Ledger. Day 3 always has a Cracked Dragon Scale and Regret Clockwork. Legendary items pass a 22% roll each time they're considered, and the three strongest come one at a time at 1.8 times their base price.
Prices by visit
first unit; each repeat costs 3 times the last| Day | Basic sword | Special sword | Cracked Dragon Scale | Regret Clockwork | Red Chalk | Powder Pouch | Cold Star Shard | Incense of Oblivion | Ghost Delivery Note |
|---|---|---|---|---|---|---|---|---|---|
| 3 | - | - | - | - | - | ||||
| 6 | - | ||||||||
| 9 | |||||||||
| 12 | |||||||||
| 15 | |||||||||
| 18 | |||||||||
| 21 | |||||||||
| 24extended | |||||||||
| 27extended | |||||||||
| 30extended |
A dash means the item isn't in the merchant's pool yet that day. Incense of Oblivion is only offered while at least one tribute has failed.
Special swords
World Treestarts as Fallen Branch
Fishbladestarts as Kelp-Wrapped Blade Shard
Funerary Swordstarts as Rusty Coffin NailRemoved merchant items
These five were sold in earlier builds. The merchant no longer stocks them, and a save that still holds charges gets gold back for each one when it loads.
