Relics
Everything that can sit on the relic shelf: what it does on the anvil, how rare it is, how many swords it costs and the day the shop starts stocking it.
98 of 98
The starter gift
On day 1 the shop offers three of these eight relics for free and you keep one. The other two vanish, and the gift can't be rerolled. From day 2 the shop opens normally with three paid offers a day.
Disabled and removed
These are still in the game files and the codex, but the shop never offers them in this build. Old saves that hold one are converted: the disabled relics turn into sword credits and the retired merchant items into gold.
