Achievements
Sixteen of the nineteen unlock a relic. An unlocked relic joins the shop in every save slot from then on, so these are the long-term progression of ForgeTax.
Family mastery
forge a blade of the family to +20
Citadel Sword Mastery
Forge a Citadel Sword to +20.
FORGE20_CITADEL
UnlocksUnyielding CornerstoneThe first Break of each sword becomes Damage.
Holy Sword Mastery
Forge a Holy Sword to +20.
FORGE20_HOLY
UnlocksDawn ScabbardPass 40% of a broken sword's enhancement to the next unforged +0 sword. Inheriting enhancement grants 4 Frenzy charges. Enhancement and charges add together with Broken Holy Sword.
Sawblade Mastery
Forge a Sawblade to +20.
FORGE20_SAW
UnlocksCeaseless DriveshaftEvery 2 Successes: an extra +1 level.
Dragonfang Mastery
Forge a Dragonfang to +20.
FORGE20_DRAGON
UnlocksDragon HeartAt +7 or higher, each Success or Great: sword value +15%.
Runeblade Mastery
Forge a Runeblade to +20.
FORGE20_RUNE
UnlocksPerfect Mana Core+6 Great tickets during Frenzy.
Splitblade Mastery
Forge a Splitblade to +20.
FORGE20_SPLIT
UnlocksSeal of TwinsEach surviving strike has a 2% chance to duplicate the sword.
World Tree Mastery
Forge a World Tree to +20.
FORGE20_WORLDTREE
UnlocksEternal Seed+6 Hold tickets. Each Hold: sword base value +40 G.
Fishblade Mastery
Forge a Fishblade to +20.
FORGE20_FISH
UnlocksAbyssal Pearl+3 Damage tickets. The first 2 Damages of each sword do not lower its level. Damage relics still activate.
Funerary Sword Mastery
Forge a Funerary Sword to +20.
FORGE20_FUNERARY
UnlocksUndertaker’s LedgerWhen a +7 or higher sword breaks, gain 1 extra sword next day. Up to 2 per day.Run feats

Clocking Out
Survive through May 5 and complete your contract.
Get through day 21 (May 5) with fewer than three failed tributes. The last payment itself doesn't have to be in full, as long as it isn't your third failure.
FORGE_CLEAR
UnlocksSickle and HammerSet each outcome’s base ticket count to 5.
All Thumbs
Break 10 swords in one run.
Counts every sword destroyed on the anvil in one run. Breaks turned into Damage by a relic don't count.
FORGE_BROKEN10
UnlocksButterfingers+3 Break tickets. +5 Great tickets.
No Rest for the Hammer
Enter Frenzy 5 times in one run.
Counts Frenzies started in one run, on any swords.
FORGE_FRENZY5
UnlocksUndying WickFrenzy duration +2 seconds.
Keep the Change
Pay at least 3 times the tribute requirement.
Compared against the quota after Sealed Rebate and any carried credit, so a reduced quota is easier to triple.
FORGE_TRIPLETRIBUTE
UnlocksRoyal ChangeApply 30% of excess tribute toward the next requirement, reducing it by up to 30%.
One Last Chance
Pay tribute in full at the last Rage stage.
Pay in full on a day when two tributes have already failed.
FORGE_LASTCHANCE
UnlocksDragon’s PardonPrevent death once, lower Rage by 1, then vanish.
I’ll Take Everything
Buy all stock during one merchant visit.
Every offer of one merchant visit has to be sold out, including the full stock of basic swords.
FORGE_SOLDOUT
UnlocksWandering Ghost’s LedgerMerchants bring 2 extra offers from their next visit.
A Job for Life
Pay tribute in full 3 times after completing the contract.
Counts full payments made after choosing to keep forging past May 5.
FORGE_OVERTIME3
UnlocksLifetime ContractIssued swords start at +7. Swords no longer need heating.Milestones

One More Hit?
Forge any sword to +10 for the first time.
Any blade at +10 counts the moment it gets there. Swords already in your codex at +10 or higher award it on the next launch.
FORGE_FIRST10
No relic, just the achievement.

Now Hiring
Die to the dragon for the first time.
Awarded on the death screen after the third failed tribute.
FORGE_FIRSTDEATH
No relic, just the achievement.

Hammer Time
Enter Frenzy for the first time outside the tutorial.
Any Frenzy outside the opening tutorial.
FORGE_FIRSTFRENZY
No relic, just the achievement.