
LegendaryRelic · passiveAchievement relic
Sickle and Hammer
Set each outcome’s base ticket count to 5.
Relic shop from day 6Costs 4 sword credits
How it works
Replaces the base deck with 5 tickets in every pile. Break, Damage and Great go from 9, 2 and 2 to 5 each, Success drops from 12 to 5.
On the anvil
with and without it, no other relics| Grade | BREAK | DAMAGE | HOLD | SUCCESS | GREAT |
|---|---|---|---|---|---|
| +0 | 0.0% | 25.0%+15.5 | 25.0%+1.2 | 25.0%−32.2 | 25.0%+15.5 |
| +2 | 3.6%−2.3 | 24.1%+15.1 | 24.1%+1.7 | 24.1%−29.7 | 24.1%+15.2 |
| +4 | 16.1%−8.7 | 21.0%+13.8 | 21.0%+3.1 | 21.0%−22.0 | 20.9%+13.8 |
| +6 | 23.6%−11.1 | 19.1%+12.9 | 19.1%+3.5 | 19.1%−18.2 | 19.1%+12.9 |
| +8 | 29.6%−12.2 | 17.6%+12.1 | 17.6%+3.7 | 17.6%−15.7 | 17.6%+12.1 |
| +10 | 33.8%−12.9 | 16.6%+11.5 | 16.6%+3.9 | 16.5%−13.9 | 16.5%+11.4 |
| +12 | 37.3%−13.2 | 15.7%+11.0 | 15.7%+3.9 | 15.7%−12.6 | 15.6%+10.9 |
| +15 | 41.2%−13.3 | 14.7%+10.3 | 14.7%+3.9 | 14.7%−11.3 | 14.7%+10.4 |
| +20 | 49.8%−13.2 | 12.6%+9.1 | 12.6%+3.8 | 12.5%−8.7 | 12.5%+9.0 |
The small number is the change in percentage points from the same sword without it. Try it with other relics in the odds calculator.
