Citadel Swords

One of the six families a delivered blade can grow into at +10. Its final form at +20 is Continent-Cleaving Iron Citadel.

Continent-Cleaving Iron Citadel

How a blade becomes one

A blade only joins this family if it came down the lane that turns it into a Thick Iron Sword at +6 (a Portable Iron Door at +8). At +10 a hidden coin flip made on delivery sends it here or to the Holy Swords, so half the blades from that lane end up in each. A sword bought from the merchant as a basic sword rolls its lane and branch at random.

Every form

from the first strike to +20

Value by form

base value with no relics
FormShown atValue at that gradeBreak chance there
Something's Off with This Greatsword+10 to +1118,45346.7%
Double-Plated Greatsword+12 to +1341,51950.5%
A Gate Torn from Its Hinges+14 to +1593,41753.2%
Fortress with a Handle+16 to +17210,18955.8%
Mountain-Crushing Citadel+18 to +19472,92559.4%
Continent-Cleaving Iron Citadel+20 and up1,064,08263.0%

A Great multiplies value by 2.5 rather than the 2.25 that two levels would give, so a blade that climbed on Greats is worth more than this table.

Mastery

Achievement
Citadel Sword Mastery

Forge a Citadel Sword to +20.

Counts at+20, on an unbroken blade
Unlocks the masterworkUnyielding CornerstoneThe first Break of each sword becomes Damage.